Fixed the Virals patrol movement in GRE facilities.Fixed missing rewards after Bandit encounters.Fixed infected invulnerability to arrows.Fixed a random AI bug of Human encounters.Fixed a possibility to fast travel between map regions after completing various quests.Fixed a bug that was causing Howlers and Screamers to become invulnerable to damage.This works for the achievements that were obtained before the update as well Completed achievements are correctly awarded upon completion.Enemies with bows are less annoying - decreased damage output.Mutated Infected – New quest added Something Big Has Been Here, which included special elemental Goon variants Gameplay Updates.Fixed a bug that allows player to have multiple story quests active Content Update.Updated the time of tutorial windows to 30 seconds during the co-op sessions.Fixed unnecessary “skill requirement” text-glitch in the description of a challenge in a co-op session.Fixed black screens in certain situations that could cause progression blockers during co-op progression.Fixed “call for help” when the player is being summoned during a gather in co-op.Fixed the display of incorrect icons on the map after a co-op party.Fixed rare cases of unresponsive quest radio dialog in co-op, causing story blocks.crouching, throwing, using the bow, and more Improved various animations in co-op – f.e.Fixes for far away peer respawn from the host and respawning in geometry.Fixed rare issue when a player can’t move after a revive.Fixed blocked story progression with „enemies nearby” notification.Fixed issues with the player being unable to access inventory or map after dying several times in co-op. Fixed random bandit respawns while players are still in the bandit camp.Improved handling of challenges requirements in co-op.Improved weapon visualization in online menu and inventory.Fixed an issue with a missing NPC during the Missing People quest in a co-op session.Fixed few remaining death loops in co-op.Fixed an issue that caused blocked progression in a single player game mode after a co-op session.Fixed connection issues with the players who are further advanced in the story.Fixed connection and stability issues in co-op.Enemy difficulty scales with the player level Co-op Updates.Volatiles and Banshee spawn during the night, a wider variety of enemy pools in encounters) Updated distribution of the enemies (f.e.New platinum objectives for parkour challenges.All of this is only available in New Game+! These include new enemy behaviors, more difficult encounters, new objects within the world, namely the newly added inhibitors, and many more changes that will significantly alter the gameplay style and allow the player to develop their character further. The player can now go through the story with revitalized mechanisms.
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